Senior Unity Engineer (Remote – Indonesia Based)

Company: Twin Fang
Location:
Remote, preferably based in Indonesia
Employment Type:
Full-time, Remote
Experience Level:
Mid to Senior
Industry:
Game Art Outsourcing | Game Animation

Role Overview

As a Unity Engineer, you'll be responsible for integrating 3D and 2D assets into Unity, optimizing scenes, building interactive prototypes, and supporting real-time testing for outsourced art deliveries. This role is key to ensuring our assets meet technical standards and look great in-engine.

Responsibilities

  • Set up and integrate 3D and 2D assets into Unity projects for testing and final implementation.

  • Build and maintain scenes, prefabs, lighting setups, and basic gameplay logic when needed.

  • Collaborate with artists and clients to ensure visual fidelity and performance optimization.

  • Troubleshoot rendering, shader, or material issues in real-time environments.

  • Help develop internal tools or scripts to streamline asset pipelines and QA.

Requirements

  • 5+ years of experience working with Unity Engine in a production environment, preferably games.

  • Strong understanding of Unity’s rendering pipeline, asset import settings, and optimization.

  • Ability to work with materials, lighting setups, animation controllers, and FX integration.

  • Comfortable writing basic C# scripts for interaction, camera, or scene logic.

  • Understanding of mobile and PC platform performance requirements.

  • Excellent communication and documentation skills.

Bonus Points

  • Experience working with outsourced art teams or managing technical validation of external assets.

  • Familiarity with Git or Perforce version control.

  • Understanding of shader graphs or custom shaders.

  • Experience in other engines (Unreal, Godot) is a plus.

  • Experience working with game studios or outsourcing clients internationally.

What We Offer

  • Fully remote position with flexible working hours.

  • Opportunity to work on exciting, high-profile projects across multiple genres.

  • Competitive compensation tailored to your experience and skillset.

  • Performance bonus

  • A professional, friendly, and international work culture that values creative growth.

  • Direct collaboration with top-tier global developers and art teams.


How to Apply

Send your resume, portfolio link, and a brief introduction to [robby@twinfang.net] with the subject line: [Spine Animator Application] – Your Name.


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Mid–Senior 2D Concept Artist (Remote – Indonesia Based)